ultimate admiral dreadnoughts pitch and roll. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. ultimate admiral dreadnoughts pitch and roll

 
 A ship with over 45% roll would capsize in any kind of sea other than a flat calmultimate admiral dreadnoughts pitch and roll  Peace may be requested by the player and rejected by either your or the opposing government

3K views 2 years ago Ultimate Admiral Dreadnoughts - Shipbuilding 101 How do you make your ships able to turn and avoid torpedoes. We are absolutely excited with what we are making. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Ultimate Admiral: Dreadnoughts. Intended role- destroys everything 9/10. Ultimate Admiral: Dreadnoughts. CA5-pitch 15. The ultimate trick is keeping all your weight center of the. My CA, CL, and x2 DD were intercepting a German convoy of 11 Tr and protected by only 1 BC. The enemies are still sailing around in 10. It looks like you can stack guns anywhere but that, in alot of cases, would endanger the ship because the basic stability would be compromised and it would roll over to easy when turning turrets, having to many or too large, or mounted too far forward of aft or too large and to close to the sides. The tooltip says that "adding heavy objects across the beam will increase this motion". I do a lot of real ships for my YT channel, and everyone it seems there is a struggle to balance the ship. Choice of tower can really affect balance as the better ones normally heavier. Refit is irritating. Barely an inconvenience. Ultimate Admiral: Dreadnoughts. So I finally start the 1930 Campaign with the Brits. What does this mean? I like building and designing ships. Pitch/Roll issue (Update 17) I was starting a new Austro-Hungarian campaign from 1890, when build my ships I noticed that would end up with larger roll/pitch values than my previous starts. . Seems working randomly at times. BrotherMunro's video: Elite's video: Strategy Gamer: bu. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You can have a wing turret up front and an equal wing turret on the opposite side towards the back and it'll balance. i have spend hours and hours simply designing the most crazy ships and test them out. Its in the Assembly-CSharp. Nor do i know how this works in game. Ultimate Admiral: Dreadnoughts. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. (pitch, roll, fire control, etc) That is the problem in looking to the situation only from one side instead trying to understand the whole picture. What does this mean? I like building and designing ships. Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat. Seems working randomly at times. Ultimate Admiral: Dreadnoughts. Also, I see no difference between historyal AI or. my ships aiming is beyond terrible. But im not a naval engineer. Ultimate Admiral: Dreadnoughts. von Schweinehund Dec 31, 2022 @ 1:09am. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. you have a good answer already. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable. General Discussions. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. It also feels like EVERYTHING affects it. Destroyer 3 $7415/1t 46. The way to improve your chances of winning an invasion is simple: MORE SHIPS. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 06 The next major update v1. Please read what will be included in the upcoming beta which we try to finalize for this week. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. I am running 1. but surely there is a. Currently,. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. I am running 1. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Capped ballistic for both shells, super heavy, tube powder 2 and TNT 4. You start one, see what AI does and then redesign your ship to beat it. What does this mean? I like building and designing ships. ,【终极海军上将无畏舰】德国一战开局,【终极海军上将:无畏舰】超大和改,16门508毫米主炮,舷侧装甲800毫米!. 2kn speedEven a blank 1940 hull has like 35% pitch for a destroyer. , items that note +5% flaws or whatever) is the roll of the dice multiplier of the shipbuilding function. And im just getting ships with 40 percent roll or pitch. One was hit three times by 12 inch shells. Newbie question. 05 and 1. What does this mean? I like building and designing ships. Having so much fun with this most splendiferous game. Change the campaign from 1890-1965 to 1905-1925. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. The most important thing about ship building is to get your stability as high as you can, and your pitch and roll as LOW as you can. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I am running 1. Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. Resist the urge to always add latest development / version. 3% accuracy at 10km stock), mark3 375mm for my BCs (3% accuracy at 10km stock). 6. Make the turns in the game weekly instead of monthly. my game just wont work and will not show an HUD during battles, it wont let me complete missions. Ultimate Admiral: Dreadnoughts. A very durable and agile battleship but lacks the firepower to deal with small ships. but surely there is a. There is no tutorial on this. Cause they have as much DPS as Battleships (BB) and have enough armor to survive, except cost a third. Make big DDs at a 2 to 1 ratio with the BBs until you get Radar II. I have a new comp thats decently beefy with a very fast hard drive and it still takes several minutes to start up a new game. The next major update v1. Seems working randomly at times. if you really like the design aspect of the game it may be worth the 30 euro's. Law of averages alone would allow for something. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. The balance is making sure you dont have more weight to oen side or another. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Everytime you add something to your ship it. Pitch and Roll in the early game are really really high in comparison to anything late game right now with the citadel changes. Fore/Aft Weight Offset. Ultimate Admiral: Dreadnoughts. 18-25% pitch (empty) super battleship modern. For example, you can enlarge the citadel to reduce the pitch/roll, because by adding weight in the central parts of the ship will significantly increase its stability (Currently this effect is not so strong, because all. I am running 1. they cannot hit even from 15 20m distance. Make secondary to the max allowed caliber. Nor do i know how this works in game. What does this mean? I like building and designing ships. Ultimate Admiral: Dreadnoughts. Last edited by Lakel; Jul 9, 2022 @ 11:25am #5. I am running 1. Sep 17, 2022 @ 12:25pm The 1890 German BB 1 is absolutely atrocious for this, if that's the. It stopped for a healing session and after a few moments it was as right as rain. 7 Range 10k 2x2 9" 2x2 6" 8x1 3" 6x2 3" 6x2 2" CA4-Pitch 14. Is this a bug, or is there something I'm overlooking?The default hull is over 30% pitch with nothing on it. 8x3 6''/57. READ: Ultimate Admiral: Dreadnoughts 100% Walkthrough for Beginners. What is the best speed for accurate broadside main gun fire? I'm guessing flank is the worse but is slow more stable than half? Does this game even take that into consideration. I am running 1. Is this a bug, or is there something I'm overlooking?AI ships still dodge with the finesse of a whirling dervish. Mobzonk Nov 26, 2022 @ 2:50pm. Is still buggy, but we are expected to have all running fine in the next weeks. Ultimate Admiral: Dreadnoughts. Are you sure you have exact same tech? Lots of techs give buffs that might not be obvious. Ultimate Admiral is the easy hint. The further you get into the campaign the better range finding/fire control tech you’ll get as well as larger ships and more accurate guns (higher mk guns) there are a few things that will always increase accuracy, such as a wider hull and a lower hull pitch and roll are also relevant (roll only matters when your turning, pitch is always relevant) lower is always. Starter Japanese CL 1900. Ultimate Admiral: Dreadnoughts. Same goes for the towers/bridges. Minimize displacement and get speed up to somewhere around 26-28knots. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. I rarely lost any ships in the previous campaigns, defeating wierd hilarious AI designs one after another. List of the names to use are: britain france austria germany italy usa russia japan spain chinaI can design the ship in the training missions and champagnes, but when I go to battle, the loading screen freezes in all game modes. But I don't want to add to roll and they hardly register most of the time, so I wouldn't know what caliber to use if at all. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. Started by Destraex, July 19, 2018, 08:25:27 PM. Seems working randomly at times. im using 5inch for small ships and 10-11 inch for bigs. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Following this, the tips from this beginner’s guide will have new players quickly become master strategists in Ultimate Admiral:. built only BB/BCs focused on long-range fire. Ultimate Admiral: Dreadnoughts. Barbette I anit-flash +12. So I am in the battleship chased by torpedo boat scenario. What does this mean? I like building and designing ships. #2. For the complete set, it remains to add the Yamato's ability to fly in space. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. As our data shows, we have served you as. Get the The Dreadnoughts Setlist of the concert at V-Lounge, Victoria, BC, Canada on March 12, 2010 and other The Dreadnoughts Setlists for free on setlist. Every challenge is a "try again" type. Pitch, draught, and placement will all let you manage pitch. There is no tutorial on this. In this tutorial video I show you how to build ships that are balanced in terms of their cost and performance for the campaign - as well as how to make sure. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Some things i have noticed while trying last Beta Ship Building: - Accuracy of 8,9 inch and 2 inch guns are way too high compared to other guns. Wyrm Mar 13 @ 9:02am. And im just getting ships with 40 percent roll or pitch. - Better tech can increase funnel efficency and make new funnels. 1. 0. When you launch a campaing, the game will design all the ships of every nation. 1. SapphireUSOF • 1 yr. I noticed 200mm tends to be more accurate than main guns,. Seems working randomly at times. Ditch the speed to 17-18. Before you take on the dangerous waters of. Pitch and roll messed up on British BB's. #6. better to max out your bulkheads on destroyers and TB. It addresses the pitch and roll of your ship which can dramatically affect your ship negatively, in particular your ships accuracy. What does this mean? I like building and designing ships. Balanced ship design since latest updates (pitch value) By Illup, May 14. This is worse in smaller designs as DDs. but surely there is a. Sinjen Blackstar 2 hours ago. I am running 1. And im just getting ships with 40 percent roll or pitch. but surely there is a. (Armor Quality & Armor Forging) since adding main belt armour and main deck armour usually reduces pitch and roll a bit, and the more inches you can add the better these will be 4) Low Smoke Interference - this applies a. 000 tons (or what is written there) there. #7. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. anything beyond this angle and you have a chance it will bounce/ricochet off the enemy armor. -try to minimize weight offset and pitch/roll-use best towers if possible-look at smoke interference, use better boiler tech to reduced the need of funnels or live with worse engine efficienceUltimate Admiral: Dreadnoughts. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. And im just getting ships with 40 percent roll or pitch. Nor do i know how this works in game. It also feels like EVERYTHING affects it. Anything less than this and the shell tries to penetrate 100% of the time. There is no tutorial on this. Showing 1 - 3 of 3 comments. So total: 5x3 12''/76. 8. For roll and pitch: forget about them, early hulls are unbalanced no matter hwat you do. Let us use older marks of guns. 9" +15% barrel on the aft. @BrotherMunro: main deck armour will drop the roll. Drop one or two of the light cruisers and it is do-able. Exponential speed limit for hulls: As ships reach a maximum speed barrier depending on the hull technology, then the engine weight needed to achieve a higher speed increases. Select the ships you are building in fleet screen, assign a port. This is reasonably efficient. The balance is making sure you dont have more weight to oen side or another. - High engine efficiency gives better acceleration and longer range. The way combat plays now it feels. There is no tutorial on this. ago. Even with a huge front overweight pitch and roll stay quite low. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Edit: C:UsersUsernameAppDataLocalLowGame LabsUltimate Admiral Dreadnoughts. 1. Names of values speak by itself. So in a fast DD (mine are usually 38-39. 2kn speed Smallest displacement Shortest range Maximum bulkheads Cramped quarters Worst towers Smallest funnel Forced boilers Best propulsion Best armour Reduced torp ammo Best acoustics 1. CheeseMerchant Dec 12, 2021 @ 4:57am. Seems working randomly at times. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. For new players of Ultimate Admiral: Dreadnoughts, this guide will explain how to deCampaign power projection mechanics for beginners. Size of your ship or guns doesn't matter. You just gotta know how to use them ;). I am running 1. Community. But im not a naval engineer. The Emperor Of Mankind. Only about $1. 6, but I haven’t tried using them yet with those numbers - perhaps it will still work. Now. Every gun on the bow or aft, every gun on the broadside, all contribute to pitch or roll instability, which will impact your ship's stability regardless of fixing the offset. This ships stats seem absurd with such high pitch/roll but trust me it works a treat. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. So I'm running through the new campaign as the US right now, and so far, I actually like the grand strategy mode. The new thing was the OOB showed the BC as "Mars (R)", and I am curious. - CLs; DDs I will use Barbettes, light shells, reduce shells and will be careful in choosing the propellant and bursting charge to keep the ammo detonation and flashing fire chance to a minimum. 4. 3/0. you wanted to know the benefit of in being. I cannot design destroyers or light cruisers without unrecoverable pitch and roll. How do you you minimize the pitch and roll of a ship? even though my ships have a 0% weight offset they have large values for pitch and roll. Designing your warships is a vital procedure before building them and. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. I am running 1. Dear devs. It is perfectly balanced, has good pitch (21. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. We are absolutely excited with what we are making and we hope. I examined every hit on the various chasing torpedo boats. Nor do i know how this works in game. The ai in this game has way higher accuracy than player ships. Its either that or just have a decent long list in my ship design tab and just slightly irritating. And im just getting ships with 40 percent roll or pitch. What does this mean? I like building and designing ships. 150,000 tons surely not enough for a 100,000 ton port. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 4 Feedback<<< [Final. - High efficicency comes from having adequate funnel capacity for the air needed by the engines. Sometimes, when you develop a new mark of gun, it means you can never refit some of your ships that use the older marks, since the refit will change all the guns, and the size of the guns may have changed so much that you can't use them at all. land based air strikes. The only changes I could do was for pitch/roll balancing. Nor do i know how this works in game. What does this mean? I like building and designing ships. - Dynamic aim factors adjusted to be even more dynamic, following the changes in pitch/roll factors that are more important now according to ship design. Nor do i know how this works in game. you have no. Remove smoke stacks and use a single smallest one. #3. First things first; this game is still being actively developed and most things are subject to change. 05 beta feedback: gun aiming issue. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Ultimate Admiral: Dreadnoughts ; General Discussions >>>Beta v1. Nor do i know how this works in game. Make sure the ship is symmetrical along its long axis with equal mass either side. Honestly we all want that. ABOUT THIS GAME ULTIMATE ADMIRAL: DREADNOUGHTS Design warships, command fleets, win the naval arms race for your nation. What does this mean? I like building and designing ships. Every challenge is a "try again" type. 08+ Feedback<<<(17/8/2022)In others is essential to use this. 108. 9 million when fully decked out. 3K views 2 years ago Ultimate Admiral Dreadnoughts - Shipbuilding 101 How do you make your ships able to turn and avoid torpedoes. Belt- 12/6/6. A Screenshot of Ultimate Admiral:. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. We will provide the first beta on next week. We are absolutely excited with what we. Belt- 12/6/6. Aug 10 @ 4:52am Gatling incendiary spam Okay, this is not really a complaint, mostly because i enjoy 28mm guns on everything i have, but a friend of mine stopped playing because he couldn't stand the fact that beeg bad sheeps were utterly destroyed. All rights reserved. I am running 1. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Ninjasquirrel Dec 30, 2022 @ 11:16pm. 3 - as in #2 above, but allow yourself to. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. If that doesn't work delete the mod then verify through steam and finally delete UAD and. It’s really fun pitching your creations against the enemy fleet. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. GrimReaperHUN Jul 19, 2022 @ 8:02am. Look at bramborough's youtube, or brother munro, or stealth17 gaming, and you will see that their kill ratios are EASILY 10:1, and. PanteleimonPonomaren • 1 yr. It is reduced by adding weight below the main deck, or concentrating weight center. A key part of this process will be to hear from you - the. 整支舰队 [Ultimate Admiral Dreadnoughts],【终极海军上将:无畏】清帝国战列舰CQC,全炮开火的极致体验。. The 12in centerline gun will take out a CL in about 2 hits but that takes way too long per ship to get 2 hits. Purpose is to start fires on the enemy superstructure. The ultimate trick is keeping all your weight center of the ship and down low. 3 or 0. Seems working randomly at times. glythe Jun 30, 2022 @ 11:01pm. Ultimate Admiral – Dreadnoughts: my Streams on Twitch: with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Seems working randomly at times. Nothing I do does anything. 6 either way. I cant find any answers or any info in the game. I've done so far 5 challenges and I cant beat any of them, even with a simple battleship design, I run out of time each time because they run away from me or just dont die. but surely there is a. In general, the rule I use is this: - BBs; BCs; CAs I will focus in armor values. Type of shell and explosive, gun turret tech, length. the objective isn't to win battles as a real life admiral, it is exactly that in this game. Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. And im just getting ships with 40 percent roll or pitch. And im just getting ships with 40 percent roll or pitch. There is no tutorial on this. The lower it sits in the water (!negative draught!) the more accurate it gets. But im not a naval engineer. These mechanics used to be understandable. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Seems working randomly at times. but surely there is a. There is no tutorial on this. I get that its to balance the game but this is just straight up stupid at this point, like at 2 km, i have a 0. Ditch any gun that has poor firing arc. Summary Ultimate Admiral: Dreadnoughts aims to be the first game of its kind. There is no tutorial on this. As an example here’s my recreated King. There is no tutorial on this. 9 Speed 24. #6. 000 CAs and 3. If you choose to not do it, please do not report bugs to us. Thanos could explain them despite being an idiot. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable feedback to improve the game further and with their ideas to shape up the large content of. So it would be nice if I make a refit for my ships. 5cm with Standart lenght (didnt do this For a while, so Not Sure). Ultimate Admiral: Dreadnoughts ; General Discussions >>> v1. Exponential speed limit for hulls: As ships reach a maximum speed barrier depending on the hull technology, then the engine weight needed to achieve a higher speed increases. Commit 10x the required tonnage at least. Ultimate Admiral: Dreadnoughts. 2. Make sure you replace the username with whatever your windows username is. By: cyan027. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settingsI am running 1. Ultimate Admiral Dreadnoughts is a game produced by GameLabs, which is about the dreadnought era of ships, lasting from 1890 through 1940. Is there something I am missing when creating the ships?Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. -Adjust the beam/draft sliders. As already mentioned, you should be trying to get offset to zero. Does having stable ship design with perfect roll, pitch and balanced weight between fore and aft also boost main gun accuracy?How do you you minimize the pitch and roll of a ship? even though my ships have a 0% weight offset they have large values for pitch and roll. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. Ultimate Admiral: Dreadnoughts. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the. Rutsche Jan 29 @ 7:48pm. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use.